Tyranny of Dragons

Xonthal's Tower
Session 43: Bloody Maze Part 2

by Blake Starsong

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The dragon cult ravages the land, and Tiamat’s rise is imminent. Meanwhile we are playing around like foolish adventurers; besting one trial after another and collecting trinkets. The trials are tough. I see why the villagers avoid this dastardly maze. We have a garnet, topaz, pearl, jade and bloodstone; a sundial with 3 shadows, and no idea how to get to the tower where Iskander is ready to help is in the global struggle.

Let me describe our 3 most recent tests.

The pearl was very hard won, with near-death experiences for Ryndal and Kashara. A bit of luck, a dimension door, a T-rex, an invisible dog, and beserk Hitum all combined to get us out of a floral catastrophe. I would describe what happened in vivid detail, if only I had seen it. One step retreat too much, and I was back at that sundial (for three hours!). I was physically close to the rest of the party, however, as Hitum reported my guard dog was still barking. I wonder what the blue fountain was for. Normally my interest in lore would see me wondering at the construction of this maze, its purpose, and what the stoopid wizard who built it was thinking. Perhaps he constructed it knowing the trick of each trail in case he forgot the teleportation circle insignia on the inside. Yes – surely that is it! Each trial can be passed without harm (perhaps if your name is Xonthal.)

A mystical pagoda and a Dao (genie of the earth) guarded the jade gem. Kashara’s banishment made short work of that. She is an enigma – so powerful, but so limited. And is Shadow with us after all?

The final trial involved animated suits of armor that kept reanimating after being knocked down. Fortunately they did a lot less damage per attack than the beautiful flowers, and could not climb over a 20 foot wall of force. They were immune to a surprising number of spells, however. My lovely fireball song had no effect.

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Xonthals Tower
Session 42: Bloody Maze Part 1

by Hitum “Hard” Battlehammer
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We teleport to Parnast on our way to Xonthals tower and find ourselves in the Privy. Luckily we get out of their without getting into any shits.

We walk to the village near the tower and Blake questions the Farmers. Without much information we go the inn and listen to rumours whilst sinking a few pints.
Hmm…bacon and eggs, a recipe made in heaven say Hitum.

The Maze blocks our path to the tower, and from the air it looks old and ruined.

As we approach the maze, Iskander or whatever his name is, appears at the top of a Balcony. He claims to have the mask and wants us to rescue him (he wears a dress, so he must think himself as a damsel in distress on top of the tower). He says to meet him beneath the tower, and I think he has some sort of hourglass item which maybe will enable us to teleport our of there. He is then attacked by some figure and someone gets thrown out of the tower and falls.

In the maze we find some kind of sun dial which we seem to always come across.

First we head South and see some black pool with a red garnet in the middle. We ignore it, and move along, but find ourselves back by the pool.
Blake touches the water and is attacked by 2 crablike creatures (Chuul creatures or whatever), but no there is actually 4 of them.
Luckily Shadow cast Water Breathing on us all before hand. A huge battle takes place, with Blake trying to remember something about these creatures.
He tried to get away from them with Dimension Door to the Balcony but that fails.
We fight and eventually kill them all, when suddenly Blake remembers that they can be distracted by magic items dropped in the water.
There are mostly potions in the water and a wand of Fear, which Kashara seemed to think she could cast during the battle. She is very confused with her abilities [Not as confused as Hitem seems to be about Shadow/Kashara…DM].
We collect the garnet and take the pincers from the monsters.

We continue on our path and find ourselves by the bloody sundial again.The garnet doesn’t appear to do anything with the sundial. We mark our way leaving a pincer.

We now appear in a frozen in time scene with 2 Cyclops and sheep, they are not moving. We try to move away and again we seem to loop back to the same scene.
As we go further in, the cyclops and sheep start to move.
They want to compete with us in some rock throwing competition.
Blake shows them how its done with his belt of giant strength and magic. He wins the competition and the rock cracks revealing a topaz.

How do we get out of this bloody maze.
And I wonder what those Chuul’s will taste like with a bit of mornay sauce and parsley.

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The Third Council of Waterdeep
Session 41: The Third Council Meeting of the Lords of Waterdeep

By Kashara
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Lady Silverhand sent us word that the council was to reconvene to hear of our glorious exploits and to find out why there are still so many dragons in the sky.

A quick check of our blog Journals shows that our equipment should be ready at the Arcane brotherhood. Those pompous fools are insufferable, but at least they can churn out those magic items. We also have a new stack of magic items, that for some reason when we try to use in addition to our existing ones, fail to work properly. Hit’em seems particularly perplexed as he now has a mythical hammer that requires a belt and some bracers to wield.

We manage to pick up our items and off load some of our items, before a quick trip down to the Hope and Anchor. A few thousand gold later and a quick blessing from Ryndell opens up our first shrine franchise to the big B. (Franchises call 1-800-gotDragon for further information).

After some banter with McCrack and Bozo the Red, Blake whisks us back to Waterdeep just in time for the council meeting. Well not before heading down to the Broken Mug to set up corporate headquarters for the big B. Our logo, the golden archers, shine brightly and the Draakhorn is somewhat muted. Birds sing and the sun comes out and the people are at ease.

The Heroes of Greenest have no time for relaxation as it is off to the council once more to face the music. All those promises we made, all those plans we laid, lets hope the council’s memory will fade.. I wonder if we will ever get paid.

There is Lady Silverhand calling us to order and to report on our progress. Nevermember has a new “assistant” (to pour his ale no doubt). Rian Nightshade a sensuous Tiefling (aren’t we all)..

The council meeting goes better than expected with the members rejoicing at our vanquishing of the green dragon, our dispatching of the succubus and forging an alliance with ALL the metallic dragons.

A couple of minor incidents occurred during the meeting. The Heroes of Greenest, (and I speak now only of the ones who were actual in Greenest), do not always have the most diplomatic aires about them.

Starting with the dumping of Melandrach’s son’s dead dress wearing body onto the council table for all to see. all the way to Hit’em insulting everything about Brawnanvil (stopping short of insulting his beard).

Most of the difficulties were soon smoothed over when we assigned the dragons to protect key regions of the sword coast.

The silver dragon to protect Waterdeep, the bronze dragon to assist the Paladins of Elturel, the gold dragon to babysit the Dwarves of Mithril Hall, the brass dragon to help rebuild the elvish army and the copper dragon we sent to aid the Harpers.

The only thing left to do was to tell the council what we planned to do next…. attack the Well of Dragon’s or wander around aimlessly looking for the Draakhorn.

No! Neither of these things, as fortunately our good friend Shadow had sent message via Rian that the Blue Mask was not yet fused at the Well of Dragon’s but in the Tower of Xonthal. A wizard abhorred by the works of the dragon cult and red wizards has leaked its location.

More likely though it is a trap …
…and we all know how good we are with traps!

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Neorvain and Chuth, Rest in Pieces
Session 40: Find the Dragon, kill the Dragon

By Ryndel Stonecastle
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Continuing our exploration of the cavern complex we came across more rooms one of which was Nerovain’s bedroom where we found his ramblings and found out that his is King Melandrac’s fruity son.

Pushing on we discovered Chuth waiting for us in a large cavern.
Splitting up to avoid Chuth’s breath weapon we managed to get Chuth low so he tried to escape again. Hitem managed to latch on to Chuth with a grappling hook as Chuth was trying to keep away from Hitem’s axe. Hitem managed to land the final blows to kill Chuth as he was trying to swim away from us in an underwater tunnel, luckily our foresight in having water breathing already working on us saved the day.

So one Green Dragon cannibalised for spares, one Fruity elf prince deaded, not a bad days work for the Heros of Greenest.

Next I am guessing we are going to have another meeting of the council back at Waterdeep. How do we use this information on Melandrac’s wayward son? Reveal all? Try a bit of arm twisting on the Haughty Elf king? Maybe this is the leverage needed to help with our Dragon bargain for the Elves to stop using the Dragon killing spell thingy. Or it could all blow up in our faces. What to do. Maybe a quick prayer and questioning of Bahamut might help.

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Excepts from Neronvain's Journal

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I tried for so many years to live up to the expectations of my poor father, but he is just so fixed in his ways. Yesterday I confronted him and told him the truth about who I am. In a fit of blind rage he told me that I was throwing away everything and that I was dead to him. So I left my home as an exile. A few days later I heard the official announcement. Apparently I had died in an accident and Alagarthas would replace me as his heir, well I wish the obsequious toady all the best.

I have enjoyed wandering the Sword Coast incognito. Now I can dress and act as I choose and people tell me what they think. I have made new friends who have taken me in as a kind of family. It is a brotherhood where we all share a wonderful powerful mother who is terrible and majestic, wise and beautiful all at the same time. It is lead by a Calishite named Severin and he sees a New World Order where our New Queen will rise and the old Kings and Queens will to bow down to her awesome and terrible majesty! He does not care about me being different, indeed he tells me that I have potential to achieve greatness. . . .

. . . have continued to advance within my new found family. Over months I have ascended through the ranks of Dragonclaw, Dragonwing and Dragonfang to Dragonsoul and can now wield the raw power of our most Majestic and Terrible Queen! Today Severin acknowledged my service of putting down a traitor of the highest rank, a Wearer of Purple! I crushed the apostate like the maggot he was into the ground! Severin was so pleased with me, he promoted me to take the dissenter’s place. . . .

. . .our plans are progressing with great speed. We have assembled a hoard of treasure, the like of which the Sword Coast has never seen. The poultry contents of my poor father’s royal treasury would only make a tiny fraction of what we have collected. Our alliance with the Red Wizards with their formidable rituals brings our ultimate goal all the more closer. . .

. . . again my service has been rewarded. I have grown stronger in my power still. Severin has bestowed upon me the ultimate reward for service. I now bear the Green Dragon Mask. A Wyrmspeaker I am! I have sought out Chuth, the Emerald Assassin. How ironic it is that I command the Great Dragon that has such a taste for elf flesh (and elves of noble blood in particular). How my poor father would tremble before me if he saw now!

. . . We are now unstoppable. The hoard is amassed, the Drakhorn has sounded, the rituals have been formulated and the sacrifices assembled in readiness. Soon the Great Temple will be erected. I have surrendered the Green Mask to Severin for it to be joined to the others. I can almost taste the glorious day when the Iron Gates swing open and our mighty and terrible Queen will ascend to be among us and bear down fury and revenge to all those who have stood in our way to be consumed in the unquenchable dragonfires!

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It is too late, all is assembled, the rituals have begun.
Session 39: Chuth the Coward

By Blake Starsong

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As prepared as we have ever been, and based on the flimsiest of leads, we plunged into the Misty Forest seeking a green dragon, following 400 year old directions to a water-side resort in which Hitum wanted to bathe.

Our first noble detour turned out to be a test by the Keeper of the Woods, who bestowed upon us beautiful garlands. Not the sort of lei I am used to from women in the bush, but, given my track record, probably a wiser choice. She turned into an owl, and flew of before I had a chance to thank her as only I can. The prying eyes of the dragon’s critters were not on us while we were wearing the leis, and we approached the waterfall untroubled.

Well, if you consider a tunnel of spiders and ettercaps of little consequence. I managed to Thunderwave Ryndal, and push him towards a berserk Hitum. As prepared as ever. A creepy night in the Hut, and then a charging elephant to clear our path brought us to the waterfall.

Ryndal dived in for a look, Kash took to the air, I hid, and Hitum admired his beard reflected in his shield. Behind the waterfall was a cave guarded by four elves. A casual conversation reveals that they are cowards (a common theme in this cave) and the split the scene. Disguising ourselves as cultists, we venture further in. Kash’s aggressive bluff quickly dissolved when Hitum beheaded one of the local Drogonclaws. In an act of “shoot first and ask questions later”, I lit up the adjoining room with a fireball. It seemed to work: Hitum took some damage. Suddenly the very cave fought back, and I was rooted to the spot, by roots. The Lair was the most effective enemy in this battle.

Chuth appears and in an act of heoric optimism, Kash points at him and screams “die”. Now I haven’t known her long, and Shadow did speak of her ability to perform magic miracles, but this would have been amazing! Funnily enough, the dragon didn’t die, although he did seem a little worse for wear. My experience in being beaten to death in these combats has taught me not to hang around. Dimension door as a cloud of noxious gas rolls in. (Fortunately it is a fairly technical spell which only gasses people at certain ticks of the clock.)

I cast a Wall of Force around Ms/Mr Neronvain, and hide for my life. I tried to shape the wall to also trap Chuth inside the cave, but my magic skills failed me. I must study harder. Meanwhile, the big green chicken is thumping Ryndal and Hitum with his tail, and…where the fuck has Kash gone? And what is that T-rex doing in here??? Well, biting Chuth on the tail, it seems. Boy, that made him hop! In fact, he has scarpered. I fear for the elves outside: hopefully Chuth will want to guard his lair, not seek revenge on the poor non-heroes.

Meanwhile, some more elves and a few ettins have joined the party, bashing the T-rex, fireballing HItum (who seems unphased) and the lair is charming us all. Indomitable Hitum resists, and looks for something to bash. Fireball ettin – dead. Kash (she’s back? and where’s the T-rex?) convinces an elvish knight to piss off like a little girl. Ryndall is looking like I normally do in these fights: bleeding and lying on the ground.

All the while Neronvain has been encased in a force dome. Hitum is bashing on it, and so pop – a larger force dome over the top. It is the Berserk-Dwarf-Tranny-Dragonspeaker snow dome. After Hitum’s inevitable victory, he is rewarded with a belt of Hill Giant Strength. Maybe he can finally wield that maul he has been carrying around.

Fighting lots of monsters and dragons is no longer daunting – we are the Heroes of Greenest and more. However, the final words of Neronvain have chilled me to the core.

“It is too late. All is assembled. The rituals have begun.” and worst of all
“You have been lied to.”

Did the metallic dragons lose the black mask? Is Lord Volmer not really a friend? Does Tallis still love me? Is Remi seeing someone else? What could he mean?

How to fight dragons

Don’t be fearful at arrival time.
Don’t stand together in a straight line.
Lure them from the lair.
Keep them from the air.
Cut off all escapes.
Don’t wear flammable capes.

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If you go down to the woods today...
Session 38:... don't believe what everyone tells you.

by Kashara
Altand.jpg
For a Knight of the Purple Dragon, Sir Isteval sure didn’t have anything useful to say about slaying Green Dragons. Although he did point us in the direction of the elves forest town of Altand. He also informed us about the local attractions in the village, in particular the ancient oak temple if Rillifane Rallathil. I guess tour guide is what ex-dragon slayers become.

We made haste for the village, after ensuring Blake had exhausted his high level spells before a long rest.

We came across the first eleven village, destroyed by the acidic breath of a green dragon. All signs of life and death had been removed.

It was with relief that the elves of the village of Altand were friendly, allowing us to pay homage at their temple before talking with their leader Galin.

He told us the story of the dragon and cultist attack, his priest swallowed whole, his wife killed before the dragon was “driven off” by his command. Ha! What fools does he take us for… Well Hitem bought the story, and Ryndel just seems to disagree with any of the plans the party makes. But Blake was also suspicious (perhaps all his failed relationships are giving him a better grip on the ways of the world). He snuck back up and spoke with the leader’s raven. The raven told him that he had been meeting the dragon each night! Acting quickly we subdued Galin and with some rudimentary truth extraction techniques we got to the bottom of it. Unfortunately his raven and Blakes squirrel needed to die, shocking grasp made quick work of them.

We traveled that night to the dragons clearing, but he did not show. The description of a wet rider flying to the southeast made us think of the dragon’s lair being behind a waterfall. Turns out there is a waterfall three days to the southeast. After deciding not to teleport (as it seems sometimes the journey is as important as the destination) we set out with our elven bread and hiking shoes.

At the end of the first day we heard a tree crashing and a cry for help… Avengers assemble!

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On the way to the Forest
Session37: Are we there yet!

Gravelaxe.jpg

We’ve gained much experience and increased our power.
So much so Blake is able to Teleport us to Luskan and Ryndel can now fix up McCath’s hands.

We get to Luskan and try to make our presence known – Ryndel has a plan to try and fool the Dragon Cult. We meet up with McCath and she tells us that she has discovered a special formula for a Dragon Slaying Arrow to go against Tiamat – she just needs a scale of a dragon wing and a dragon soul.
After much pain, Ryndel is a able to regenerate McCath’s hands and various scars on her and himself. We leave McCath to continue with her research.

Those damn magic items are still not ready, they are obviously not as good craftsman as dwarves.

We try to get access to our old spells books for Kashara but Cashaan won’t let us near them.

Frustrated Kashara instead dominates the assistant of the council so that we can meet the council member to purchase the title for the old burnt up pub. The council member has his hands and other parts full, but he eventually decides to let us purchase the title.

We teleport back to Waterdeep, and find a note on Blake’s desk. It is a message from Remi asking Blake to meet with her alone, as she has information on Arthagast’s death.

Blake foolishly goes there alone (he never learns) and meets with the illusionary Remi. After a kiss Blake gets charmed and spills his guts out that he has the mask.
He manages to get back to us and Ryndel removes the charm with a greater restoration spell.
Blake realises it was not Remi after all and casts Sending and then scry’s on the real Remi. We realise that she has been kidnapped and is about to be killed, in the same place where the false Remi (Lilith) was.
We quickly dimension door to where they are and see 2 Remi. Blake casts true seeing on Kashara and the is able to work out which is the right one. True seeing proves that Lilith is a Succubus and Kashara casts Finger of death on her – doing mega damage.
Hitum finishes her off with the good old one two, and she disappears back to her plane.
We complete our rescue of Remi.

The next day we meet Delaan and the elf prince Alagarthas. We are told that many settlements have been attacked.
One settlement Altand, was raided and the survivors say that they have been attacked by a green dragon, and that they have seen the dragon talk to a man – possible wyrmspeaker.

We teleport to the bridge near Daggerford and see a dragon cult force guarding it.
A battle erupts – there a purple robed knight (Gravelaxe) on a nasty black horse and a bunch of those flying cultists with a few big lizard thingies . Kashara summons an elephant to attack the cultists from behind. Kashara gets hit and instantly teleports away and turns invisible.
Blake surrounds Gravelaxe with a force wall, this should prove interesting as he charges.
What the…his lance breaks in the charge, and he somehow flies out of the wall. This is pure treachery by the gods…
Stompy the elephant causes havoc amongst the cultists and Kashara blasts them into the river. Hitum goes berserk and Ryndel with his special aura spell forces the enemy to move away out of his path. We eventually defeat them all including a newly appointed zombie Gravelaxe.

Daggerfall hasn’t actually fallen to the cultist as we discover – when we approach disguised as the cultists. We remove our disguises and now have to decide whether to rest at Daggerfall or to continue on our way through the forest.

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Never treat with dragons, even the good ones
Session 36: Heavy Metal

By Blake Starsong
Protanther.jpg
Shadow’s fug after our duplicitous treatment of him at The Council was weighing heavily on us as Elia (aka Otaaryliakarnos, a silver dragon) bore us to the the Nether Mountains. At one point it looked like he would cast himself off her back and into oblivion. After an uneventful camp in the Star Mountains, we arrived to the sight of Protanther, a magnificent gold dragon, and a bit of a grumpy bum.

Quickly thereafter we were joined by

  • Nymmur, representing the Bronze dragons;
  • Ileuthra, representing the Brass dragons; and
  • Tazmilkella, representing the Copper dragons.

Each of us had a chance to put part of the case that they should assist us in the war against the Dragon Cult, rather then charging off to deal with them alone and heedless of collateral damage. I think some of my diplomacy skills have rubbed off on my friends, as all hit the right buttons.

Of course, being an ancient race, they had had millennia of learning how to extract concessions in a bargaining situation, and we were an easy target.

Tazmilkella was perhaps the easiest to win over as it happened we were carrying ThunderClapper, the mighty war hammer that had been stolen from her hoard by The Cult. Hitum reluctantly parted with his favourite (if useless!) possession.

Otaarryliakarnos seemed easy at first – we just had to promise 20% of the spoils of war to the metallic dragons. Taz was pretty keen on this too. But, alas, there had been an incident in her past where a dwarven hunting party had mistaken her niece for a white dragon, and had killed her, skinned her, and made a nice suit of armour that looked just like Hitum’s plate. A simple pay-off was not going to work here. As such, Hitum must seek out the Battlehammer clan leader and get a formal apology for past Dragon Moots, where dwarves had killed dragons for sport. Further, she thought Ryndel should pious-up, and he agreed to build a temple.

I still cannot decide on my religion. Should I worship Sune (she’s hot!), Bahamat (totally awesome through Ryndal!), or just study Lore? I chipped into Bahamat’s temple. Perhaps his power will shine through me someday. With all of these dragons around, I need all the help I can get.

Ileuthra was very interested in the Dragon Masks, and suggested that we give him the masks for safe keeping in a secret place. I was happy to be rid of the thing!

Nymmurin had a mean streak, demanding I seek out Dala Silmerhelve and make ammends for my “poor treatment of her”. What could I say – I loved her at the time, and probably still do. But for world peace, I can take one for the team.

Protanther was a fiend, as expected. Still smarting from the last elvish Mythal that incited the Dragon Rage of years gone by (at the hands of Samaster, no less) he demanded an apology from King Melandrach for those heinous times.

Finally, with all concessions extracted, the Metalics agreed to work with The Council of Waterdeep and others to prevent the release of Tiamat. In appreciation, they gave us Plate armour of lightning resistance, 3 arrows of dragon slaying, and Thunderclapper!

Upon return to Waterdeep I took my medicine at Dala’s house, began work on the temple, and prepared for the frightening task of trying to extract apologies form the Dwarves and Elves.

We also looked in on Leda, who was in the care of a warlock named Kei$ha, an acquaintance of Shadow. Shadow’s fug had not lifted, (despite the marvellous spectacle of a council of metallic dragons!) and his passion for continuing to get fried, scalded, stabbed, thumped, gassed and spotted had gone. The adventurer’s fire had left him. He vowed to continue the fight against the Cult, but in his own way; not the adventurer’s way. So long, our little companion. Please keep in touch (I will send you 25 words every now and then…) Kei$ha, on the other hand, seemed like she was up for some adventure. Judging by the speed at which she raided our spell books, she has a little of Shadow’s property acquisition skills.

The Ballard of Dragon Council
(work in progress)

Humans have tricked me,
In them I don’t trust.
Into her hands,
ThuderClapper was thrust.

Humans can be good,
Dwarves, perhaps not.
Some treasure, a temple, an apology,
All will be forgot.

Open to ideas,
Super-planar or not.
Keeping the masks safe
Was his lot.

Humans can choose
Who to keep and who to drop.
But your ex-lover and son,
Must form part of your crop.

Humans are specks,
Discard them all.
Only an elvish apology
Will have me heed their call.

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The Council of Waterdeep part deux
Session 35: Welcome to Waterdeep. Guards!

By Ryndel Stonecastle

LordVolmer.png

While at the Host Tower in Luskan a message was received by Blake from the Council of Waterdeep requesting our presence to a council meeting at Waterdeep.
After the ambushes in Waterdeep and Luskan Blake decided to find some way of hiding the Black Dragon Mask from scrying thinking thats how we have been found in the past.
Blake spoke to the leader of the Host Tower Kashaan who traded an Amulet of Proof against detection and location in return for the spell books we had previously found including the spell book of the Thayan Mage Ashbara Joss or Rath Modar (not sure).

On arriving at Waterdeep we were greeted by Leosin and Remilla Haventree. After explaining to Leosin and Remilla who Leda was, she was taken away to be questioned about the Dragon Cult. Staying safe in Harper’s Hold we rested while waiting for the Council to convene.

Taking no chances Blake cast True Sight before entering the council to ensure no nasty surprises. One surprise discovered was a silver dragon hiding in the entourage of Lord Nevermember.

Lord Nevermember has been deposed as Open Lord of Waterdeep by Laeral Silverhand, ancient mage and one of the Seven Sisters, which is apparently an unusual occurrence.

After the usual scoring shananagins we were sent an invitation by Lord Volmer. Thinking it was maybe a masked Lord I agreed to go along with the strange cultist like guys that turned up with the invite. Upon getting close to the destination I came to my senses and decided not to enter the tent in the low rent part of town.

Inside Hitem and Shadow meet with Lord Volmer, a Bone Devil wanting information on the renegade wizards of Thay, specifically Rath Modar. This Bone Devil served Zariel, fallen angel and Archduchess of Avernus, that does not want Tiamat to escape. Volmer offered inducements to Hitem and Shadow who managed to summon Blake from his romantic? dinner with Remilla. Volmer was allied to the Leader of the Red Wizards of Szass Tam a lich? or some kind of undead. Rewards were promised from “Powerful friends” if Tiamat is stopped. Apparently Rath Modar and his associates (Azbara Jos?) are part of a rebellion against Szass Tam called the Thayan Resurrection. Little is know about this group or why they are helping the Dragon Cult.

Also a murder took place, an aide to Lord Nevermember killed an aide of Dwarf Ambassador Brawnanvil. Speaking to the corpse it appears it was charmed by someone called Lilith to kill the aide and then himself. A paladin of Othar Frume’s was also found to be under Lilith’s influence.

After revealing the presence of the Good dragons we left with the silver dragon to go to the council of dragons so off we went. Another lead to another Wyrmspeaker possibly is the Misty Forest under attack by Green Dragons, apparently the Elvish village of Altand was spared unexpectedly.

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